Hello world!
I'm Balder Huybreghs, a software engineer, game (engine) developer and systems programmer pursuing a bachelor in Game Development at Digital Arts and Entertainment (DAE).
Highlighted Projects
These are hand-picked projects that I am rather proud of. More projects can be found on my projects page. It is a non-exhaustative list of everything I have worked on.
Current Interests
As of now, I am interested in (or am learning) the following subjects:
- Kernel development
- Systems programming on Linux
- Graphics programming with Vulkan
- Procedural & simulation related topics
- VR and Physics in games
- Evolution simulations
Skills
| Category | Skills & Tools |
| Languages | C++, C# .NET, Rust, Lua, Java, JS, HTML/CSS |
| Frameworks | SDL, RayLib, XInput, ASP.NET, Rocket.rs, Express, React, NextJS, Vue, Expo |
| Engines | Unity, Unreal, Godot, Custom |
| Tools | Git, Perforce, Visual Studio, Jetbrains IDEs, Blender, Photoshop, Aseprite, Blockbench |
| Databases | MySQL, PostgreSQL, MariaDB, SQL Server, MongoDB, Firebase |
| Other | Linux sysadmin, Networking fundamentals, Game modding (Minecraft, Factorio) |